# The Transform class `pyxsd.transforms.Transform` is the abstract base every transform inherits from. It provides tree access and node-manufacturing helpers; anything you add to it must operate only on the generic node shape so it applies to all transforms. ```{eval-rst} .. autoclass:: pyxsd.transforms.transform.Transform :members: :undoc-members: ``` ```{eval-rst} .. autoclass:: pyxsd.transforms.displayer.Displayer :members: :undoc-members: ``` ## Tree iteration ```{eval-rst} .. autofunction:: pyxsd.transforms.transform.iter_tree ``` ## Built-in transforms ```{eval-rst} .. autoclass:: pyxsd.transforms.print_data.PrintData :members: .. autoclass:: pyxsd.transforms.send_tree_to_pyxsd.SendTreeToPyXSD :members: ```